Wang Tile Terrain Synthesis and Real-Time Rendering using Parallax Mapping
Jae-Won Jeong, Min-Gyu Choi · Journal of Korea Game Society · 2008
The geometric structure constructs terrain from height map and non-periodically tiling with Wang tile for the detail description. It will be able to express detail bump using parallax mapping to add decal data together with height data in tile. We solve the problem when the real-time rendering and propose improving of parallax mapping for the terrain.