A versatile real-time experiment: balancing a ball on a flat board

Dieter Zöbel · 2002

Comparable to the dining philosophers in parallel programming we look for a paradigmatic problem for real-time systems. Our experimental system for balancing a ball on a flat board is described and assessed under its animative, curricular, and scientific aspects. Particularly under the curricular aspect the experimental system offers transferable solutions for various subjects in real-time systems education, e.g. modeling, analysis, scheduling, software engineering, techniques of programming, operating systems and computer networks.

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