Creating the First Game

Juriy Bura · Apress eBooks · 2012

The goal of this chapter is to make a simple 2D web game. We have already learned the essentials of the canvas API, the powerful mechanism for rendering arbitrary shapes or images inside the web page. Now it is time to use this knowledge in practice and create a real game project. These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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