Ten Good Practices In Scientific Programming

Computing in Science & Engineering · 1999

Over the last five years in Computers in Physics, “Scientific Programming” has covered a wide variety of tools and techniques for writing scientific programs. With your help, I hope to cover an even wider spectrum in the future, as is appropriate to our new readership. As always, I’ll focus on giving you practical information that will help you do your job.The following “Ten Good Practices” distill some of the ideas from past articles and from my own experience. I hope this list will give new readers an idea of the kinds of subjects the department has covered in the past, while reminding old readers of topics they meant to learn more about.

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