Developing Handheld Augmented Reality Interfaces

Mark Billinghurst, Huidong Bai, Gun Lee, Robert W. Lindeman · Oxford University Press eBooks · 2013

Abstract In recent years smartphones and mobile devices have become powerful enough to provide a handheld augmented reality (AR) experience. However, although the hardware is commonplace, there have been few directions published on how to design effective handheld AR interfaces. This chapter gives an overview of typical handheld AR interfaces and provides seven specific guidelines for developing such systems. These include the following, among others: provide an uncluttered AR view, match interface to device ergonomics, and use natural physical motion for input. Three case studies are provided showing how following these guidelines can produce effective handheld AR applications. For example, the CityViewAR application uses a very uncluttered AR view to show buildings that used to exist in a city, and maps user viewpoint onto very natural motion of the handheld display. In the future, as new handheld AR devices are developed, there will be an opportunity to develop even more interface guidelines.

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