Distributed interaction processing and visualization of 3D scenes in realtime
Jan‐Michael Frahm, Jan‐Friso Evers‐Senne, Reinhard Koch · 2004
A distributed realtime system for immersive visualization is presented which uses distributed interaction for control. We have focused on a network architecture for distributed interaction processing for multiple devices and distributed visualization. Furthermore we also discussed in detail the user tracking with fixed and pan-tilt-zoom cameras. One of our goals is the use of standard hardware and standard network protocols for the system. For the distributed realtime visualization we use consumer graphics hardware only.