Soft, Real-Time, Distributed Graph Coloring using Decentralized, Synchronous, Stochastic, Iterative-Repair, Anytime Algorithms

Stephen Fitzpatrick, Lambert Meertens · 2001

Soft, real-time distributed graph coloring is presented as a simplification of the problem of distributed resource management in an environment where communication is expensive and subject to relatively high latency. The resources are subject to dynamic task sets that may produce critical or super-critical loading – the objective is to quickly compute reasonable schedules for the resources that accomplish a satisfactory fraction of the task set. A class of simple, decentralized, anytime, approximate colorers is presented, together with a framework for assessing performance, and representative results from performance experiments using a simulator.

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