The Thin Shell Tetrahedral Mesh

Kenny Erleben, Henrik Dohlmann · Research at the University of Copenhagen (University of Copenhagen) · 2005

Tetrahedral meshes are often used for simulation of deformable objects. Unlike engineering disciplines graphics is biased towards stable, robust and fast methods, instead of accuracy. In that spirit we present in this paper an approach for building a thin inward shell of the surface of an object. The goal is to device a simple and fast algorithm yet capable of building a topologically sound tetrahedral mesh. The tetrahedral mesh can be used with several different simulation methods, such as the finite element method (FEM). The main contribution of this paper is a novel tetrahedral mesh generation method, based on surface extrusion and prism tesselation. CR Categories: I.3.5 [Computer Graphics]: Computational Geometry and Object Modeling—Physically based modeling; I.3.7 [Computer Graphics]: Three-Dimensional Graphics and Realism— Animation;

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