Penguin Quart — Slovak Digit Speech Recognition Game Based on HMM
Marek Nagy · 2006
In this article I focus on a simple education game Penguin Quart which is designed to use a speech dialogue. A genesis of it was motivated by effort to try a digit speech recognition in a real environment. The game was developed universally not only to educate but also to collect digit speech samples and to improve its recognition accuracy. These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.