The Effect of Haptic Feedback and Stereo Graphics in a 3D Target Acquisition Task
Steven A. Wall, Karin Paynter, Ann Marie Shillito, Mark Wright, Silvia Scali · 2002
ction in three dimensional virtual environments is lt, often resulting in physical or mental fatigue. c interfaces have previously been employed with nd 2.5D desktop metaphors in order to improve ing performance. This paper extends the principle D environment targeting task. Subjects completed eting task with and without haptic feedback, in the of “virtual magnets” that physically attract the owards targets in the environment, and with and ut the provision of stereo depth cues via a stereo r and shutter glasses. It was found that the virtual ets improved subjects accuracy, but did not ve the time taken to reach the target. Stereo cues ved both the subjects’ spatial accuracy, and icantly improved the temporal measure of mance.