ACCELERATOR BASED GAME PROGRAMMING ON ANDROID MOBILE PHONE
Yifan Yuan · Theseus (Ammattikorkeakoulujen) · 2013
Today mobile phones play a more and more important role in our daily life. Not only because of the function of communication but because of the new features of the smart phones today. People use smart phones because smart phones are able to help people do a lot of things. With the development of the hardware of mobile phones the quality and popularity of mobile phone games have increased. Android platform takes the biggest part of the smart phone market. The aim of my thesis is to get familiar with Android smart phone and implement an application that can run on an actual Android smart phone. To achieve the aim, I plan to develop a mobile phone game on Android platform.The idea of the game is that there is a drunk chicken going back to his home. But actually this is a endless running game, so the chicken will never really arrive his home. I make the game using accelerometer to keep the balance of the chicken. And I will make it not so easy to control the balance by adding a lateral acceleration. Uniquely, I decide to use a new software to develop this game. Normally the Android SDK is the common way to program a Android game. However, in this project I use Adobe Flash to achieve the same goal and compare the advantages and drawbacks between Flash and Android SDK.