Building Applications With Pexlib

Jan Yon Hardenbergh · 1994

1. Introduction. 2. Initialization. 3. Primitives and Their Attributes. 4. Attributes and PC Resources. 5. Using Tables. 6. The PEX Renderer. 7. Color. 8. Viewing. 9. Building a Model. 10. User Input. 11. The pexdraw Application. 12. Miscellaneous Features. PEX Lexicon.

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