Neural network approach to N-person games

Franciszek Seredyński · 2005

Heterogeneous N-person games with limited interaction are considered. A global behavior of players in the game is observed. The average total payoff received by the team of players is chosen as a criterion of the global behavior. The game is implemented by a neural network. The model is applied to solve an optimal task assignment problem in a multiprocessor system.>

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