A single chip video rate 16×16 discrete cosine transform

F. Jutand, Nicolas Demassieux, G. Concordel, Jacques Guichard, Eric Cassimatis · 2005

The Discrete Cosine Transform [1] is a good but computation consuming first step of many image coding and compression algorithms for good quality, low rate transmissions. A low-cost implementation of a high-speed DCT operator would lower the price of CODEC and could open new fields of applications for DCT in real time image processing. This paper presents a one chip operator, achieving a full 16 × 16 DCT computation at video rate. Algorithmic, architectural and implementation choices combined with a careful optimization of the layout have made it possible to design a reasonnable size chip exhibiting such high performance.

Read the paper · More papers on PaperTik