Tracking multiple objects in terrain
Edward Sobiesk, John A. Hamilton, John A. Marin, Donald E. Brown, Maria L. Gini · 2002
The digitized battlefield of the 21st Century will revolutionize the methods used to maintain military command and control. The tremendous amount of data available will necessitate the use of intelligent automated systems that augment, and in some cases replace, the human structures currently in place. One aspect of such systems is terrain-based tracking. We discuss an intelligent terrain-based system for tracking multiple vehicles moving across terrain. Specifically, our system extracts and utilizes knowledge about groups to improve the performance of a discrete state-space motion model. Parallel programming techniques are utilized to compute probability densities for the vehicles. A learning component allows for real-time adjustment based on performance.