Riding a bike in Paperboy : A case study of embodied humancomputer game interaction

Jana Rambusch · 2007

The impact of different game interfaces on people's game play has, so far, not received much attention in the scientific world. The present paper aims to contribute to a better understanding of the way people and their game play are affected by different game interfaces. A case study has therefore been undertaken to shed some more light on this issue. Two different input devices, a game pad and a modified exercise bike, were used for the game PAPERBOYTM, a game where players control a paperboy on a bike. Preliminary results indicate that people played the game in a similar way, independent of which input device they used. However, the bike seemed to have an influence on the participant's expectations about the kind of interactions it allowed.

Read the paper · More papers on PaperTik