Building Reusable Testing Assets for a Software Product Line

John D. McGregor · Software Product Lines · 2006

Testing consumes a significant percentage of the resources required to produce software intensive products. The exact impact on the project is often hard to evaluate because testing activities are distributed over the entire scope of the development effort. In this tutorial we take a comprehensive end-to-end view of the testing activities and roles that should be present in a software product line organization.

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