Efficient anti-aliasing algorithm for computer generated images
Tsuyoshi Isshiki, H. Kunieda · 2003
Anti-aliasing is one of the most important process for generating high quality 3D graphics images. There have been many approaches for anti-aliasing but few consider the real-time processing constraints which are critical for various interactive graphics applications. In this paper, we propose a very powerful but simple method for antialiasing called double line scanning method which is suitable for low cost hardware implementation.