Playing with the Real World
Paul Holleis, Matthias Kranz, Anneke Winter, Albrecht Schmidt · 2006
In this paper we provide a framework that enables the rapid development of applications using non-standard input de-vices. Flash is chosen as programming language since it can be used for quickly assembling applications. We overcome the difficulties of Flash to access external devices by intro-ducing a very generic concept: The state information gener-ated by input devices is transferred to a PC where a program collects them, interprets them and makes them available on a web server. A Flash component can now access the data that is stored in XML format and directly use it in the ap-plication. This component can be easily integrated into any Flash application.