Extending a Standard Tablet into an Ocarina Playing Gaming Platform with Projected Parallax Layers

Pisal Setthawong, Nattaworn Tancharoen · 2015

This paper describes the implementation of a clip- on hardware extension to the standard tablet to create a gaming platform that can help people play the 4 hole variation of the ocarina musical instrument. A clip-on contraption was used to project the visual output into a physically layered parallax layer to create an interesting visual presentation. The proposed clip-on contraption was designed and custom-made to fit a standard 10" tablet and a 3D Role Playing Game utilizing the 4 hole ocarina fingering scheme as input was developed as a gamification platform for learning how to play the ocarina.

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