Using Code Generation to Build a Platform for Developing and Testing Dialogue Games.
Tangming Yuan, Manandhar, Suresh, Simon Wells · Research Output (Edinburgh Napier University) · 2014
Despite increasing research into their use as a vehicle for Human-Computer Dialogue and Inter-Agent Communication, Dialogue Games have notseen good uptake in industry. One of the reasons for this is the lack of methodologiesand tooling for the development, evaluation, and exploitation of such systems.In this paper we build on the ProtOCL methodology to demonstrate the constructionof a complete computational dialogue platform which supports the use ofdifferent dialogue games.