Ultra low latency dataflow renderer
Sebastian Friston, Anthony J. Steed, Simon Tilbury, Georgi Gaydadjiev · 2015
Reconfigurable hardware has been used before for low latency image synthesis. These are typically low level implementations with tight vertical integration. For example the apparatus of both Regan et al and Ng et al had the tracker driven by the same device performing the rendering. Reconfigurable hardware combined with the dataflow programming model can make application specific rendering hardware cost effective. Our sprite renderer has comparable scope to both prior examples, but our dataflow graph can be adapted to other use cases with an effort comparable to GPU shader programming.