The Future of Mobile 3D Graphics

Jeong‐Ho Woo, Ju‐Ho Sohn, Byeong‐Gyu Nam, Hoi‐Jun Yoo · 2010

Key applications of mobile 3D graphics in the future will be games and mapping, just as these are already very popular in typical PCs and game consoles. In mapping applications such as car navigation devices, the transition from simple 2D bitmaps to complete 3D modeling is already occurring. These popular applications will be enhanced with the help of networking capabilities. Currently, some newly developed mobile 3D graphics make use of multiple cores of very powerful unified shaders in a single graphics system. We can look forward to seeing many mobile devices using OpenGLES 2.0 or more advanced graphics architectures. Research on the use of highly featured mobile handsets shows that they are increasingly used to support daily information management, such as e-mail Web browsing. Mobile 3D graphics will be developed for more user-centered applications, driven by the UI and Web browsing applications. Controlled Vocabulary Terms computer graphics; internetworking; user centred design

Read the paper · More papers on PaperTik