Learning AIDS in Singapore: Examining the effectiveness of HIV/AIDS efficacy messages for adolescents using ICTs
Arul Indrasen Chib, May O. Lwin, Zhuomin. Lee, Victoria Wei. Ng, Priscilla Hui Ping. Wong · Knowledge Management & E-Learning An International Journal · 2010
The objective of this study was to assess adolescents’ receptivity to the use of new interactive media for dissemination of sensitive health messages. We propose a conceptual framework based on the Extended Parallel Process Model (EPPM) to design a game-based HIV/AIDS intervention for adolescents. Amongst key findings, we found that Game Play led to changes in attitudes and intentions.