Content‐and Entertainment‐Centric Software
Geoff Varrall · 2011
iCLouds and MyClouds, Resolution expectations, Resolution, displays and the human visual system, Frame rate expectations, Memory expectations over time, Memory options, Gaming in the Cloud and Gaming and TV integration, Solid state storage, Flash (Nor and Nand), SRAM and SDRAM, The SIM Card, Compact Flash, Smart Media, Multi Media Cards, Memory Stick, SD (Secure Digital) Cards, xD Picture Cards, USB Flash Drives/Portable hard drives