The Hybrid Approach to Teaching Graphics by Incorporating Cg Shading Language

Ying Gina Tang, Jing Ping Fan, Xujia Qin · 2008

Abstract—It is regarded as a long-standing difficulty in the computer graphics course that how to balance the education of the fundamental theoretical concept with the goal of motivating students by enabling them to produce visually interesting projects. In this paper we propose the hybrid approach to teaching graphics by incorporating 1 Cg shading language. By writing programs with Cg, students are exposed to the underline functionality obscured by the fixed-function graphics API. Our teaching experience indicates that students have a comprehensive understanding of the algorithms and mathematical concepts of the low-level graphics pipeline. The students ’ feedbacks show that they are satisfactory with the teaching effects and fully motivated and inspired by the assigned projects. Index Terms—CG Shading language, Computer graphics, pedagogy. I.

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