Designing object-oriented C++ applications using the Booch method

Robert C. Martin · 1995

PART 1. SOME COMMON QUESTIONS ABOUT OOD. PART 2. TUTORIAL. 1. Static and Dynamic Design. 2. Managing Complexity. 3. Analysis and Design. 4. Paradigm Crossings. 5. High-Level OOAD: A Case Study. 6. Physical Architecture. 7. Detailed Design: The Case Study Continues. 8. Epilogue. Appendix A: C++ Coding Guidelines. Appendix B: Multiprocessing: Concepts and Notation. Index.

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