Computer graphics enhancement for COMEL

Martin R. Conrad · Calhoun: The Naval Postgraduate School Institutional Archive (Naval Postgraduate School) · 1984

COMEL is a communications-oriented was game developed by the Joint Telecommunications Staff Officer's Course at Kessler AFB. The war game was automated by previous thesis students to run on a VAX.VMS computer. The thesis further modified COMEL to eliminate the manual gameboard and totally automate the game using Ramtek graphic display devices. The game has two portions, an Acquisition Phase and an Operations Phase. In the Acquisition Phase, players budget for research and development, manufacturing, purchase and operations and maintenance of communications and electronic equipment for a Joint Task Force (JTF). In the Operations Phase, players allocate the available communications and electronic equipment to unites, physical locations, or special missions and then direct the employment of the units and equipment in a war game. The programs are written in structured FORTRAN-77, with extensive comment and external documentation. the graphics routines were written using the DI-3000 graphics system.

Read the paper · More papers on PaperTik