Advances in computer chess
The Computer Journal · 1978
A fully distributed chess program fundamental concepts in search selective trees and majority systems - two experiments with commercial chess computers sundry computer chess topics alpha-beta conspiracy number search new ideas in the field of problem-solving and composing programs can a computer compose chess problems? chunking for experience to make dumb endgame databases speak ALEXS - genetic-learning optimization for KNNKP(h) a taxonomy of concepts for evaluating chess strength - examples from two difficult categories.