Abstract modelling of interactive systems

Doug Goldson · 1997

One approach to modelling interactive systems uses abstract models to define system classes. A system can then be evaluated with respect to a model that captures some generic user interface criteria. This paper describes a case study in applying this methodology to the analysis of a text editor. Criteria of predictability, observability and reachability are postulated for the editor. The paper concludes that abstract modelling is a useful design methodology that can be effectively integrated with a methodology of prototyping.

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