Camera Viewpoint Control with the Interaction Table

Martin Hachet, Patrick Reuter, Pascal Guitton · 2003

The Interaction Table has initially been developed to answer the question: “how to allow several participants to quickly and easily modify the camera viewpoint when facing large immersive displays? ” The Interaction Table is a 6 DOF device mixing iotonic and isometric information. A fixed tablet on the top enables the use of 2D techniques while keeping immersed in the 3D environment. We have developed several interaction techniques to control the camera viewpoint using the Interaction Table. These techniques are based on scene manipulation, direct camera viewpoint manipulation, and target selection. The appropriate technique to choose depends on the task to be accomplished. Early tests have shown that the device can be used for an efficient camera viewpoint control after a very short learning period.

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