The Quest for Low Latency
Nelson Lago, Fábio Kon · 2004
Low latency processing is usually a goal in real-time audio applications; however, it is not clear how little latency is to be considered low enough. We discuss currently available experimental data on human perception and argue that somewhat high latencies (around 20--30ms) are probably perfectly acceptable for typical musical applications. We also argue that it should be possible to accept various levels of latency on a system if we can be aware of the effects of this latency on the users of the system; therefore, we still need more experimental data on latency perception to be able to better assess the effects of latency on musical applications. Such an experiment is suggested.