Headphone-Based virtual spatialization of sound with a GPU accelerator

Jose Antonio Belloch, Miguel Ferrer, Alberto J. Gonzalez, F. J. Martínez-Zaldívar, Antonio M. Vidal · Journal of the Audio Engineering Society · 2013

This work has been partially funded by Spanish Ministerio de Economia (TEC2009-13741 and TEC2012-38142-C04-01) and EU through FEDER funds, Generalitat Valenciana PROMETEO 2009/2013, and Universitat Politecnica de Valencia through Programa de Apoyo a la Investigacion y Desarrollo (PAID-05-11 and PAID-05-12).

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