MICROGAMES FOR A COMPELLING INTERACTION WITH THE CULTURAL HERITAGE
Francesco Bellotti, Riccardo Berta, Alessandro De Gloria, Edmondo Ferretti, Massimiliano Margarone · 2004
Mobile learning technologies can provide an important added-value to cultural tourism by supporting visitors in their direct field-experience. Our experience in the VeGame experiments has shown that augmenting mobile learning with game elements is effective, in particular to motivate users and to engage them- both as individual and as social groups – in challenging cultural tasks. In this paper we discuss three main kinds of game categories (observation games, reflection games and arcade games), that we consider important to support an active and engaging experience on the player-visitor’s part. We also propose some microgames that instantiate such categories, illustrating the kind of activities they support and the specific skills they stimulate. Keywords: Human-Computer Interaction, eLearning principles and applications, mobile gaming, multimedia, user tests, user-centered design, PDAs Zusammenfassung (DE) Mobile Lerntechnologien können zu einer erheblichen Wertsteigerung im Kulturtourismus beitragen, indem sie die Besucher in ihrem Erleben unterstützen. Unsere Experimente mit