Computer game and educational system
Kagemasa Kozuki, M. Imachi, Masayuki Ueno, Atsushi Tsubokura, K. Tsushima · 2003
The behaviors of players of a computer game called Drum Mania are analyzed from the view point of cognition motion process of human being. We have developed an analyzer called ADMP (Analyzer for Drum Music Player) on the computer to investigate the behavior of our objectives who play various games using a drum in which game parameters are easily changed. Finally, the connection and difference between a trainer used in musical education and computer game using a musical instrument are discussed.