Watertight Anisotropic Surface Meshing Using Quadrilateral Patches
Robert Haimes, Michael J. Aftosmis · NASA Technical Reports Server (NASA) · 2004
This paper presents a simple technique for generating anisotropic surface triangulations using unstructured quadrilaterals when the CAD entity can be mapped to a logical rectangle. Watertightness and geometric quality measures are maintained and are consistent with the CAPRI default tessellator. These triangulations can match user specified criteria for chord-height tolerance, neighbor triangle dihedral angle, and maximum triangle side length. This discrete representation has hooks back to the owning geometry and therefore can be used in conjunction with these entities to allow for easy enhancement or modification of the tessellation suitable for grid generation or other downstream applications.