Vectorization of Cartoon Drawings

Ju Jia Zou, Hong Yan, Ju Jia, Zou Hong Yant · 2001

This paper presents a non-pixel-based skeletonization method for vectorizing cartoon drawings. The constrained Delaunay triangulation technique is applied to subdivide a shape into a set of non-overlapping triangles. Then, certain triangles in the triangulation are merged to remove artifacts. The skeleton of a shape is obtained from the skeletons of its constituent parts. Experiment results show that the proposed method is more accurate and efficient than a typical thinning method.

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