Object augmentation through ecological human - wearable computer interactions

Nicolas Plouznikoff, Alexandre Plouznikoff, Jean–Marc Robert · 2006

One of the recurring limitations of wearable computers relates to their user interface. In order to attain transparent and natural interactions, a new interaction paradigm must be introduced. Following a short introduction on wearable computers, this paper makes the case for an ecological approach for the engineering of human-wearable computer interactions. These new interaction mechanisms, expressly based on the use of environmental objects strongly associated with the task that needs to be accomplished, ultimately lead to the augmentation of these entities. We present the current state of our research on this new interaction paradigm, from the layers of the general application architecture we devised to an example of a simple real-world application we implemented.

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