An Asynchronous Architecture to Manage Communication, Display, and User Interaction in Distributed Virtual Environments

Yoann Fabre, Guillaume Pitel, L. Soubrevilla, Marchand, E., Thierry Géraud, Akim Demaille · 2000

In Distributed Virtual Environments, each machine equally handles the communications over the network, provides the user with a view of the world, and processes her requests. A major issue is to ensure that the network communication does not hinder the interactivity between the machine and the user. In this paper, we present a program designed to achieve this goal, based on tools rarely used in this area.

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