Influential Words: Natural Language in Interactive Storytelling
Steven J. Mead, Marc Cavazza, Fred Charles · 2003
In this paper, we introduce the use of Natural Language as a paradigm for influence of plans that are used to drive the behaviour of characters in Interactive Storytelling. We briefly introduce our character-centered approach to Interactive Story system is briefly introduced, and the knowledge representation of stories. Using an example based upon a fully implement first prototype, we discuss how the user is able to interfere with a story by issuing advice to the characters, and how the recognized speech acts are mapped onto their plans.