A low-cost 3D human interface device using GPU-based optical flow algorithms
Rafael del Riego, José Otero, José Ranilla · Integrated Computer-Aided Engineering · 2011
Except for a few cases, nowadays it is very common to find a camera embedded in a consumer grade laptop, notebook, mobile internet device (MID), mobile phone or handheld game console. Some of them also have a Graphic Processing Unit (GPU) to handle 3