Line drawing in virtual reality using a game pad
Henry Gardner, Duan Li-feng, Qing Wang, Guyin Zhou · ANU Open Research (Australian National University) · 2006
We describe a software interface for drawing in three dimensions using a game pad. The software runs in a walk-in, virtual-reality theatre and has been designed for walk-up usability for a science museum. Usability aspects of the interface are discussed including the mapping of the thumb-joystick controllers and movements of the cursor in three dimensions.