Construction of poker playing system considering strategies
Takehisa Onisawa, Tomoaki Yano · 2006
This paper builds the poker playing system that uses strategies like human players. Strategies mean an aim/intention that a player has at his/her making decision in a poker game. The system deceives an opponent player using bluffing/slowplaying strategy like human players. Fuzzy decision trees are applied to choosing strategies. There are two types of strategies considered in the paper. One is used for guessing opponent player's strategies. The other is used for guessing which strategies the system should take. Experiments are performed to confirm the validity of the present playing system, and the results are analyzed.