Historical view of mobile social game evolution in Japan: Retrospective analysis of success factors

Toshihiko Yamakami · 2013

Abstract—The Internet is famous for its fast-incubating capability. Mobile social service engineering is one of the fastest examples of that capability. The dynamism of it has discouraged any reasonable systematic analysis. The author attempts to parse the dynamism using the historical approach. The mobile social service engineering in Japan has only 4 years of evolution history. However, retrospective analysis is one of the only feasible research approaches to analyze the massive aftermath of this evolution. The author makes descriptive analysis of industrial landscape changes in the last 4 years. Then, the author discusses six different view models to parse the three landmark mobile social games in Japan. I.

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