MAGIC Computer Simulation. Volume 2: Analyst Manual, Part 1
John E. Musch, Robert A Burris · 1971
Abstract : The MAGIC computer simulation generates target description data consisting of item-by-item listings of the target's components and airspaces encountered by a large number of parallel rays emanating from any desired attack angle. A combinatorial geometry technique, which defines the locations and shapes of the various physical regions in terms of the intersections and unions of the volumes contained in a set of simple bodies, is used to represent complex target structures. A grid ceil pattern is superimposed over the surface of the target and parallel rays are fired from each grid cell. Volume II, Part I contains: Section I: Introduction; Section II: Mathematical Model; Section III: Simulation Model, MAIN Program through Subroutine TOR.