Modularity and design in reactive intelligence

Joanna J. Bryson, Lynn Andrea Stein · 2001

Software design is the hardest part of creating intel-ligent agents. Therefore agent architectures should be optimized as design tools. This paper presents an architectural synthesis between the three-layer architectures which dominate autonomous robotics and virtual reality, and a more agent-oriented ap-proach to viewing behavior modules. We provide an approach, Behavior Oriented Design (BOD), for rapid, maintainable development. We demonstrate our approach by modeling primate learning. 1

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