An IEC-rased 3D geometric morphing system
Haruki Nishino, Takahiro Kagawa, Marco Meda, Hideyuki Takagi, Kouichi Utsumiya · 2004
3D geometric morphing is an essential technique to create attractive dynamic contents. There are two fundamental problems, the geometrical correspondence and the parameterization, to realize successful and aesthetically pleasing transformations between different 3D objects. Most prior research activities put emphasis on either of the two problems. In this paper, an approach to effectively resolve both problems is proposed. A 3D data representation called the layered round slices method is designed to resolve the correspondence problem and a 3D transformation technique called the image-based 3D transformation is invented for the parameterization problem. Interactive Evolutionary Computation (IEC) framework is applied to intuitively explore complex transformation parameters.