Identifying the structure of a narrative via an agent-based logic of preferences and beliefs: Formalizations of episodes from CSI: Crime Scene Investigation™
Benedikt Löwe, Eric Pacuit, Suvarna Saraf · UvA-DARE (University of Amsterdam) · 2009
Finding out what makes two stories equivalent is a daunting task for a formalization of narratives. Using a high-level language of beliefs and preferences for describing stories and a simple algorithm for analyzing them, we determine the doxastic game fragment of actual narratives from the TV crime series CSI: Crime Scene Investigation™, and identify a small number of basic building blocks sufficient to construct the doxastic game structure of these narratives.