A technique for building databases of annotated and realistic human silhouettes based on an avatar

Sébastien L. Piérard, Marc Van Droogenbroeck · Open Repository and Bibliography (University of Liège) · 2009

The real-time interpretation of video scenes and human motion is a research field with a lot of applications. Awidely used pre-processing step is the background subtraction, which highlights silhouettes. In addition, example-based and learning-based approaches are attractive for the interpretation of complex scenes. But to be effective, such techniques need to be trained on samples of realistic human silhouettes. This paper presents a method to automatically build databases of artificial, realistic, and annotated human silhouettes. Our method, based on a 3D human avatar, allows to save additional data with the silhouettes, and to highlight the different body parts. These supplementary data may be application-driven. To help in evaluating the relevance of automatically generated databases, we suggest some practical solutions based on a visual signature of the databases.

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