An INTRODUCTION TO CUDA Programming
Irina Mocanu · RePEc: Research Papers in Economics · 2008
The graphics boards have become so powerful that they are usded for mathematical computations, such as matrix multiplication and transposition, which are required for complex visual and physics simulations in computer games. NVIDIA has supported this trend by releasing the CUDA (Compute Unified Device Architecture) interface library to allow applications developers to write code that can be uploaded into an NVIDIA-based card for execution by NVIDIA's massively parallel GPUs. This paper is an introduction to the CUDA programming based on the documentation from [2] and [4].